convert images to bitsy rooms, make animated rooms
let me know if something is broken

about:

  • this is a tool for converting rooms drawn in an external editor to bitsy data and creating animated rooms, it's much simpler than image to bitsy or rgbitsy and isn't an alternative to them. you'll need images that are 128x128 and contain only 3 colors
  • don't forget to configure the palette before uploading. make sure all three colors are set to different values, or things will go wrong
  • you can select multiple images when uploading to make an animated room
  • if there is a tile that contains both tile and sprite colors, you'll get both the tile and the sprite, so this can be used with the transparent sprites hack
  • you can edit walls in the viewport
  • if you already have a bitsy project that you want to add your newly generated data to, you can enter a prefix to avoid conflicting ids
StatusReleased
CategoryTool
PlatformsHTML5
Author..
Made withBitsy
TagsBitsy, Level Editor, Pixel Art

Comments

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Hi, sorry for asking, but what happened to your other games, I'm dying to play them, mostly because I loved the pestilence song, I've been looking for it for several days.

hello! sorry to bother you with this! I'm having some trouble with this tool when I actually paste the data into bitsy to place exits/avatars etc. 

The behaviour:
- if I press "play" (like the preview play) then the button changes to the stop button... but it never stops when I click it

- I can't place the avatar anywhere in a room

- the avatar paint is a bit glitchy - keeps displaying wrong colours, or showing an existing tile, and it changes when I toggle the grid view

- can't add any new tiles or sprites

thanks!!

(5 edits) (-1)

hi!

do you completely replace the existing data in the editor with the generated data? if yes, i can see two ways this could go wrong. there is no player avatar in your data at all now (the avatar should always be `SPR A`) which causes bitsy to malfunction. you also need to replace the bitsy version number in the data header to whatever the current bitsy version is (it was a bad idea to generate the header here at all, i should remove this to avoid confusing people, sorry)

i hope this helps!

That helps so much, thank you!!! ahh I changed the version number but am not familiar enough with the header info to know that the avatar data exists... before... you paint it haha. but now that I think about what's in there when you start from scratch in bitsy that makes sense. thank you v v much!